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Home/ Questions/Q 7863699
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Editorial Team
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Editorial Team
Asked: June 2, 20262026-06-02T23:33:59+00:00 2026-06-02T23:33:59+00:00

Trying to overload the < and > operators in a c++ class template <typename

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Trying to overload the < and > operators in a c++ class

 template <typename T>
 bool BinaryTree<T>::operator < (BinaryTree<T> &B) {
   return (this->count < B.setCount(0));
 } 

template <typename T>
float BinaryTree<T>::setCount(float c)
{
  count += c;
  return count;
}

Where setCount(0) returns the count of the B obj. But this always outputs true no matter the numbers compared.

Changes my code to

template <typename T>
bool BinaryTree<T>::operator < (const BinaryTree<T> &B) {
  return (this->count < B.count);
}


printf("%c %lf\n", tree[0]->getData(), tree[0]->setCount(0));
printf("%c %lf\n", tree[1]->getData(), tree[1]->setCount(0));

Output >

a 0.750000
b 0.250000

if(tree[0] < tree[1])
   printf("0 < 1\n");
else printf("1 > 0\n");

Output > 

0 < 1  
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-02T23:34:00+00:00Added an answer on June 2, 2026 at 11:34 pm

    This:

      printf("%c %lf\n", tree[0]->getData(), tree[0]->setCount(0));
      printf("%c %lf\n", tree[1]->getData(), tree[1]->setCount(0));
    

    suggests to me that tree holds pointers to your BinaryTree<T>.

    Here, you are comparing pointers, i.e memory addresses, not values:

    if(tree[0] < tree[1])
       printf("0 < 1\n");
    else printf("1 > 0\n");
    

    You probably need

    if(*(tree[0]) < *(tree[1]))
       printf("0 < 1\n");
    else printf("1 > 0\n");
    
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