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Home/ Questions/Q 771225
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Editorial Team
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Editorial Team
Asked: May 14, 20262026-05-14T18:37:08+00:00 2026-05-14T18:37:08+00:00

(void)accelerometer:(UIAccelerometer *)accelerometer didAccelerate:(UIAcceleration *)acceleration Using the above method we got an acceleration value of

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  • (void)accelerometer:(UIAccelerometer *)accelerometer didAccelerate:(UIAcceleration *)acceleration

Using the above method we got an acceleration value of (x and y and z).Now i want to find angle between (x and y) and (y and z) and (z and x).How can i do this?

Can anyone help me ?

Thanks in advance…..

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  1. Editorial Team
    Editorial Team
    2026-05-14T18:37:09+00:00Added an answer on May 14, 2026 at 6:37 pm

    If your acceleration vector is a = (x, y, z), then the angles between this vector and the three axes are given by:

    cos (angleXaxis) = x / sqrt(x^2 + y^2 + z^2)

    cos (angleYaxis) = y / sqrt(x^2 + y^2 + z^2)

    cos (angleZaxis) = z / sqrt(x^2 + y^2 + z^2)

    To get the angles themselves you’ll need to use the inverse cos function

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