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Asked: May 11, 20262026-05-11T11:06:43+00:00 2026-05-11T11:06:43+00:00

What is the best way to implement polymorphic behavior in classes that I can’t

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What is the best way to implement polymorphic behavior in classes that I can’t modify? I currently have some code like:

if(obj is ClassA) {     // ... } else if(obj is ClassB) {     // ... } else if ... 

The obvious answer is to add a virtual method to the base class, but unfortunately the code is in a different assembly and I can’t modify it. Is there a better way to handle this than the ugly and slow code above?

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  1. 2026-05-11T11:06:44+00:00Added an answer on May 11, 2026 at 11:06 am

    Hmmm… seems more suited to Adapter.

    public interface ITheInterfaceYouNeed {     void DoWhatYouWant(); }  public class MyA : ITheInterfaceYouNeed {     protected ClassA _actualA;      public MyA( ClassA actualA )     {         _actualA = actualA;     }      public void DoWhatYouWant()     {         _actualA.DoWhatADoes();     } }  public class MyB : ITheInterfaceYouNeed {     protected ClassB _actualB;      public MyB( ClassB actualB )     {         _actualB = actualB;     }      public void DoWhatYouWant()     {         _actualB.DoWhatBDoes();     } } 

    Seems like a lot of code, but it will make the client code a lot closer to what you want. Plus it’ll give you a chance to think about what interface you’re actually using.

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