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Home/ Questions/Q 762687
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Editorial Team
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Editorial Team
Asked: May 14, 20262026-05-14T16:25:59+00:00 2026-05-14T16:25:59+00:00

What would the basic C# code look like to model a many-to-many relationship, where

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What would the basic C# code look like to model a many-to-many relationship, where the relationship itself has attributes? And also in this case the many-to-many was referential. So a possible database model for this might look like the following (just to give an example of what I’m talking about)

  • Nodes
    • ID
    • Name
    • Description
  • Relationships
    • Parent_ID
    • Child_ID
    • Relationships_Type
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-14T16:26:00+00:00Added an answer on May 14, 2026 at 4:26 pm
    public class Node
    {
        // General properties
    
        public List<Relationship> Relationships { get; set; }
    }
    
    public class Relationship
    {
        public Node Parent { get; set; }
        public Node Child { get; set; }
        public RelationshipType Type { get; set; }
    }
    
    public enum RelationshipType
    {
        //...
    }
    

    The most important (and easily botched) component of this is the Relationships property on the Node class. The way I defined is the easiest way, but a more reliable way would be to model it in more of a database fashion, where you have a central relationship repository and the Node is connected.

    public class RelationshipRepository
    {
        private List<Relationship> relationships = new List<Relationship>();
    
        public IEnumerable<Relationship> GetRelationships(Node node)
        {
            return relationships.Where(r => r.Child == node || r.Parent == node);
        }
    
        public IEnumerable<Relationship> GetChildRelationships(Node node)
        {
            return relationships.Where(r => r.Parent == node);
        }
    
        public IEnumerable<Relationship> GetParentRelationships(Node node)
        {
            return relationships.Where(r => r.Child == node);
        }
    
        public void Add(Node parent, Node child, RelationshipType type)
        {
            relationships.Add(new Relationship()
            {
                Parent = parent,
                Child = child,
                Type = type
            });
    
            parent.RelationshipSource = this;
            child.RelationshipSource = this;
        }
    }
    
    public class Node
    {
        // General properties
    
        public RelationshipRepository RelationshipSource { get; set; }
    
        public IEnumerable<Relationship> Relationships 
        { 
            get { return relationships.GetRelationships(this); }
        }
    
        public IEnumerable<Relationship> Children
        { 
            get { return relationships.GetChildRelationships(this); }
        }
    
        public IEnumerable<Relationship> Parents
        { 
            get { return relationships.GetParentRelationships(this); }
        }
    }
    

    This would allow for you to create a single RelationshipRepository instance, add your relationships between Nodes using the Add function, and it will take care of the rest. Subsequent calls to Relationships, Children, or Parents on one of the affected Nodes will automatically examine the relationshipSource to determine the children, parents, or all relationships.

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