Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 6764143
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 26, 20262026-05-26T14:33:33+00:00 2026-05-26T14:33:33+00:00

When I run my IOS application (on either the IPad simulator or real device)

  • 0

When I run my IOS application (on either the IPad simulator or real device) I get a EXC_BAD_ACCESS error. Normally I would have no problem troubleshooting this, but the error is coming deep from within the system itself, and after searching around I’m stuck how to proceed with the troubleshooting.

Can anyone give me some ideas what is going on or how to troubleshoot this? I am working with a huge project and without some indication from the error message I don’t know where to start.

Thanks!

#0  0x0230609b in objc_msgSend ()
#1  0x0206943d in CFRetain ()
#2  0x0214e9c0 in +[__NSArrayI __new::] ()
#3  0x020a200a in -[__NSPlaceholderArray initWithObjects:count:] ()
#4  0x009aa2dc in -[CALayerArray copyWithZone:] ()
#5  0x02164bd9 in -[NSObject copy] ()
#6  0x016bb0fa in -[UIView dealloc] ()
#7  0x02306e4d in _objc_rootRelease ()
#8  0x0206e435 in CFRelease ()
#9  0x0214fe94 in -[__NSArrayM dealloc] ()
#10 0x02306e4d in _objc_rootRelease ()
#11 0x02306e10 in objc_release ()
#12 0x02307c60 in (anonymous namespace)::AutoreleasePoolPage::pop(void*) ()
#13 0x02096ed8 in _CFAutoreleasePoolPop ()
#14 0x012619f9 in -[NSAutoreleasePool release] ()
#15 0x0168af78 in _UIApplicationHandleEvent ()
#16 0x035dffa9 in PurpleEventCallback ()
#17 0x021361c5 in __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION__ ()
#18 0x0209b022 in __CFRunLoopDoSource1 ()
#19 0x0209990a in __CFRunLoopRun ()
#20 0x02098db4 in CFRunLoopRunSpecific ()
#21 0x02098ccb in CFRunLoopRunInMode ()
#22 0x016872a7 in -[UIApplication _run] ()
#23 0x01688a9b in UIApplicationMain ()
#24 0x0020f2a4 in main at /..../main.m:17
  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-26T14:33:33+00:00Added an answer on May 26, 2026 at 2:33 pm

    My first guess would be that you are releasing a view that’s already autoreleased. For example:

    UIButton *myButton = [UIButton buttonWithType:UIButtonTypeRoundedRect];
    [self.view addSubview:myButton]
    [myButton release];
    

    You could also be releasing a view twice or perhaps releasing a view whose superview has gone away.

    If possible, you might consider moving the project to ARC since it solves most (but not all!) of these issues. Otherwise, your best bet to debugging it is probably to #ifdef out portions of your code until the crash goes away and then put the code back in until it crashes again.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I'm making my first iOS application to be run specifically on an iPad as
I am confused about Xcode4's capability to run Application Tests in iOS Simulator. On
When I run my iOS project in MonoDevelop through the simulator I get the
I'm currently working on my first iOS application to run on the iPad, and
I am trying to run our application on an iOS device through the Debug|iPhone
When I try to run my application in the iOS 4.3 simulator (Xcode 4.2),
I have to run my iOS app in simulator, providing some additional info on
I have a native objective c ios application that I would like to convert
I have an iOS application that uses GPS for Location Services. A user would
Can it possible to run a thread in iOS application that is running on

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.