when i try to run a program in eclipse with adt and od a check for
if(info.reqGlEsVersion < 0x20000)
it always fails.
I set a breakpoint and looked at the info object and the reqGlEsVersion is 0
i tested this with multiple virtual devices and api’s, one having version 2.3.3 another with 3.0. as far as i gould figure out the minimum requirement for gl es 2.0 is android 2.2 so it should run fine. other than chaning the api i used the device snapshot option and standard configuration
did i miss some configuration step or something?
btw the eclipse version is 2.5.1
I followed advice from this link
http://www.learnopengles.com/android-emulator-now-supports-native-opengl-es2-0/
Comment from link is: