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Home/ Questions/Q 3676420
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Editorial Team
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Editorial Team
Asked: May 19, 20262026-05-19T03:05:49+00:00 2026-05-19T03:05:49+00:00

Why can’t I do this? #include <gl/gl.h> GLfloat posX; posX=0.0f; Visual Studio says: error

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Why can’t I do this?

#include <gl/gl.h>

GLfloat posX;

 posX=0.0f;

Visual Studio says:

error C4430: missing type specifier –
int assumed. Note: C++ does not
support default-int

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  1. Editorial Team
    Editorial Team
    2026-05-19T03:05:49+00:00Added an answer on May 19, 2026 at 3:05 am

    The text

     posX=0.0f;
    

    is at global scope, so is treated as a declaration, not a statement. Consider:

    #include "stdafx.h"
    #include <windows.h>
    #include <gl/gl.h>
    
    GLfloat posY = 0.0f;
    
    GLfloat posX;
    posX = 0.0f;
    
    GLfloat posZ;
    
    int _tmain(int argc, _TCHAR* argv[])
    {
        posZ = 0.0f;
        return 0;
    }
    

    Then posY, posZ compile fine, but posX shows the issue. Note the issue is nothing to do with GL; you’ll get it if you replace GLfloat with plain old float.

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