Why does the line of code below, cause an {“InvalidCastException”}
((RotateTransform)image.RenderTransform).Angle = 90;
The whole code in the method is
void loadImage()
{
// The image will be read from isolated storage into the following byte array
byte[] data;
// Read the entire image in one go into a byte array
using (IsolatedStorageFile isf = IsolatedStorageFile.GetUserStoreForApplication())
{
// Open the file - error handling omitted for brevity
// Note: If the image does not exist in isolated storage the following exception will be generated:
// System.IO.IsolatedStorage.IsolatedStorageException was unhandled
// Message=Operation not permitted on IsolatedStorageFileStream
using (IsolatedStorageFileStream isfs = isf.OpenFile("0.jpg", FileMode.Open, FileAccess.Read))
{
// Allocate an array large enough for the entire file
data = new byte[isfs.Length];
// Read the entire file and then close it
isfs.Read(data, 0, data.Length);
isfs.Close();
}
}
// Create memory stream and bitmap
MemoryStream ms = new MemoryStream(data);
BitmapImage bi = new BitmapImage();
// Set bitmap source to memory stream
bi.SetSource(ms);
// Create an image UI element – Note: this could be declared in the XAML instead
Image image = new Image();
// Set size of image to bitmap size for this demonstration
image.Height = bi.PixelHeight;
image.Width = bi.PixelWidth;
// Assign the bitmap image to the image’s source
image.Source = bi;
((RotateTransform)image.RenderTransform).Angle += 90;
// Add the image to the grid in order to display the bit map
ContentPanelx.Children.Add(image);
}
EDIT
Having changed the following code like so, it does not crash but no image is drawn.
image.Height = bi.PixelHeight;
image.Width = bi.PixelWidth;
// Assign the bitmap image to the image’s source
image.Source = bi;
image.RenderTransform = new RotateTransform() { Angle = 90 };
ContentPanelx.Children.Add(image);
Is there a step I am missing?
Many Thanks,
-Code
You have just created an image object. Its
RenderTransformproperty doesn’t reference aRotateTransforminstance. Try:image.RenderTransform = new RotateTransform(){Angle=90};