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Asked: May 10, 20262026-05-10T21:54:02+00:00 2026-05-10T21:54:02+00:00

With generics, is there ever a reason to create specific derived EventArg classes It

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With generics, is there ever a reason to create specific derived EventArg classes

It seems like now you can simply use them on the fly with a generic implementation.

Should i go thorugh all of my examples and remove my eventArg classes (StringEventArgs, MyFooEventArgs, etc . .)

public class EventArgs<T> : EventArgs {     public EventArgs(T value)     {         m_value = value;     }      private T m_value;      public T Value     {         get { return m_value; }     } } 
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  1. 2026-05-10T21:54:02+00:00Added an answer on May 10, 2026 at 9:54 pm

    What you are describing are essentially tuples, grouped values used for a particular purpose. They are a useful construct in functional programming and support that style very well.

    The downside is that their values are not named, and they require context to be understood. EventArgs by their very nature are often consumed far away from their relevant context. Therefore, tuple-esque EventArgs can be very confusing for the consumer.

    Let’s say we have an event indicating some division has been completed, and it carries the numerator, denominator, and result:

    public event EventHandler<EventArgs<double, double, double>> Divided; 

    The event handler has some ambiguity:

    private void OnDivided(object sender, EventArgs<double, double, double> e) {     // I have to just 'know' this - it is a convention      var numerator = e.Value1;     var denominator = e.Value2;     var result = e.Value3; } 

    This would be much clearer with an EventArgs representing the event:

    private void OnDivided(object sender, DividedEventArgs e) {     var numerator = e.Numerator;     var denominator = e.Denominator;     var result = e.Result; } 

    Generic reusable EventArgs classes ease development of the mechanism at the expense of expressing intent.

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