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Home/ Questions/Q 7747869
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Editorial Team
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Editorial Team
Asked: June 1, 20262026-06-01T10:38:15+00:00 2026-06-01T10:38:15+00:00

I am using libgdx on a little game and I have a little animation

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I am using libgdx on a little game and I have a little animation on my menu screen. I have used Animation() class and gave it a list of 20 sprites. The animation duration is 2 seconds. What I want is to make this animation repeat each 4 seconds. So I need a way to introduce delay between repetitions.

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  1. Editorial Team
    Editorial Team
    2026-06-01T10:38:16+00:00Added an answer on June 1, 2026 at 10:38 am

    I’m not sure if the Animation class has native support for delays like this, but you can always just keep track of elapsed time yourself and restart the animation after the elapsed time passes 4 seconds. For details see: https://gamedev.stackexchange.com/questions/25001/waiting-specific-time-to-increase-sound-libgdx

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