I currently have this function:
public double Max(double[] x, double[] y)
{
//Get min and max of x array as integer
int xMin = Convert.ToInt32(x.Min());
int xMax = Convert.ToInt32(x.Max());
// Generate a list of x values for input to Lagrange
double i = 2;
double xOld = Lagrange(xMin,x,y);
double xNew = xMax;
do
{
xOld = xNew;
xNew = Lagrange(i,x,y);
i = i + 0.01;
} while (xOld > xNew);
return i;
}
This will find the minimum value on a curve with decreasing slope…however, given this curve, I need to find three minima.
How can I find the three minima and output them as an array or individual variables? This curve is just an example–it could be inverted–regardless, I need to find multiple variables. So once the first min is found it needs to know how to get over the point of inflection and find the next… :/
*The Lagrange function can be found here.** For all practical purposes, the Lagrange function will give me f(x) when I input x…visually, it means the curve supplied by wolfram alpha.
*The math-side of this conundrum can be found here.**
Possible solution?
Generate an array of input, say x[1,1.1,1.2,1.3,1.4…], get an array back from the Lagrange function. Then find the three lowest values of this function? Then get the keys corresponding to the values? How would I do this?
Assuming you’re just trying to “brute force” calculate this to a certain level of prcision, you need your algorithm to basically find any value where both neighbors are greater than the current value of your loop.
To simplify this, let’s just say you have an array of numbers, and you want to find the indices of the three local minima. Here’s a simple algorithm to do it:
So, basically, you pass in your array of function results (ys) that you calculated for an array of inputs (xs) (not shown). What you get back from this function is the minimum indices. So, in this example, you get back 8, 14, and 17.