Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 8719045
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 13, 20262026-06-13T06:41:43+00:00 2026-06-13T06:41:43+00:00

I often see m_ prefix used for variables ( m_World , m_Sprites ,…) in

  • 0

I often see m_ prefix used for variables (m_World,m_Sprites,…) in tutorials, examples and other code mainly related to game development.

Why do people add prefix m_ to variables?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-13T06:41:45+00:00Added an answer on June 13, 2026 at 6:41 am

    This is typical programming practice for defining variables that are member variables. So when you’re using them later, you don’t need to see where they’re defined to know their scope. This is also great if you already know the scope and you’re using something like intelliSense, you can start with m_ and a list of all your member variables are shown. Part of Hungarian notation, see the part about scope in the examples here.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I often see a pattern used in circumstances where we have look-up code that
You often see, on sites like The Daily WTF , examples of overengineered code
I often see code a function defined without visibility keywords. e.g: class Foo() {
I often see the code like this: public abstract class AbstractDataReader { public void
I often see people asking XML/XSLT related questions here that root in the inability
I often see code like int hashCode(){ return a^b; } Why XOR?
I often see it mentioned that Thread.Sleep(); should not be used, but I can't
I often see source code using types like uint32, uint64 and I wonder if
I often see JavaScript code which checks for undefined parameters etc. this way: if
I often see code like that which is shown here , ie where an

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.