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Home/ Questions/Q 8491955
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Editorial Team
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Editorial Team
Asked: June 10, 20262026-06-10T22:34:50+00:00 2026-06-10T22:34:50+00:00

I tried animating a sequence of UIViews from a mutable array to simulate this

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I tried animating a sequence of UIViews from a mutable array to simulate this animation

for(int k = 0; k< [imageViewCarrier count] ; k++){
    UIView *transformingView = [imageViewCarrier objectAtIndex:k];
    [UIView animateWithDuration:30.0 animations:^{
        [UIView beginAnimations:nil context:NULL];
        [UIView setAnimationDuration:30.0];
        [UIView setAnimationDelegate:self];
        [UIView transitionFromView:transformingView toView:splicedImageView duration:3 options:UIViewAnimationOptionTransitionFlipFromLeft completion:NULL];
        [UIView commitAnimations];

    }completion:^(BOOL finished){
        NSLog(@"Transition done");
    }];

}

The animation seems to be too fast. Any suggestions on this. Did search some documentation but couldn’t figure it out. Some help would be greatly appreciated!

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  1. Editorial Team
    Editorial Team
    2026-06-10T22:34:51+00:00Added an answer on June 10, 2026 at 10:34 pm

    Hm, I think you might be doing it the wrong way. If memory serves me, when using [UIView animinateWithDuration:animiations:completion:], you shouldn’t call [UIView beginAnimations:nil context:NULL]; and [UIView commitAnimations]; or setAnimationDelegate: or setAnimationDuration: for that matter, since they are the old way of animating views that you had to use before the block-based methods were introduced.

    I’d try leaving those out and see what happens. Also, note that the duration parameter is in seconds, so 30.0 seems a bit too long.

    And just a style note: the “proper” Objective-C way to iterate through a collection is as follows:

    for(UIView* view in imageViewCarrier){
       [view doSomething];
    }
    
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