Im working on a game in c++, and for the first time I wanted to show someone else my work.
Im running into the issue where I can not find out how to complete my .exe file with the needed images inside. I have read a few websites that talk about how it should be done, but nothing that gives all the steps to do it.
If anyone has any solid resource on how this is done I would really appreciate it.
EDIT: Using windows 7 64bit
Usually images are not embedded inside the binary file, as this is pretty pointless from a performance point of view (why should you embed millions of bytes of data of a single image inside a binary? Forcing to load all of them together with the executable?).
What is normally done is to have a resource folder, usually relative to the exe working directory, so that your binary is able to load them directly from disk (or whatever device are you using).
When you distribute your game you simply attach everything by maintaining the same folder structure.
According to the technology that you are using what you are asking may be possible but I don’t see the point of doing it.