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Home/ Questions/Q 8241517
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Editorial Team
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Editorial Team
Asked: June 7, 20262026-06-07T20:51:34+00:00 2026-06-07T20:51:34+00:00

in C++, suppose there is a method in a Helper class which returns me

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in C++, suppose there is a method in a Helper class which returns me a pointer to another object. I don’t have any more information about this method except the method signature and the type of returned object. How to do memory management in this case?

I attempted to use smart pointer as this function below:

void f() {
   auto_ptr<SomeClass> p_someClass = p_Helper->getSomeclass();
   p_someClass->doSomething();
}

The memory allocated to p_someClass is deallocated as soon as f() goes out of scope.
However, what if getSomeclass() doesn’t allocate new memory but simply return a “singleton” pointer (and p_Helper is also singleton)? Then the next call to p_Helper->getSomeclass() will be in trouble.

What is the usual way to handle this issue, esp when there is very little documentation on the Helper class?

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  1. Editorial Team
    Editorial Team
    2026-06-07T20:51:35+00:00Added an answer on June 7, 2026 at 8:51 pm

    What does the documentation of the helper class say? That is the
    ultimate issue. You can’t return a pointer or a reference without
    specifying its lifetime: if it’s a pointer to something internal in the
    class, it might be the lifetime of the class object, but it could also
    have static lifetime (until the end of the program—this is the
    case of functions which return string literals as char const*), it
    might have some shorter lifetime (e.g. references returned by
    operator[] by the standard library containers), or the helper might
    expect you to delete it. The latter should be rare, however, in pure
    C++; the convention in such cases is to return std::auto_ptr (or
    std::unique_ptr if you have a very modern compiler). (In C, it was
    frequent to document that the returned pointer had to be freed by
    calling a specific function in the library which returned it. Without
    destructors, you have to do something to regain control at the end.)

    In the absense of documentation, I’m tempted to say that the library is
    not usable. Still… supposing that it points to something internal and
    has the lifetime of the class is probably the most reasonable guess;
    it’s the case which programmers most easily forget to document.
    Deleting it, or putting it in a smart pointer which will delete it, is
    probably not a good idea: enough has been said about ownership issues
    that it seems unlikely that a class author would fail to document the
    fact if you were supposed to delete it. (Note, however, that the
    lifetime issues remain even if you’re not supposed to delete it.)

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