In my game players will be able to plant a tree, which will take 3 hours to grow. When the player logs back in how would I calculate whether that tree is now fully grown? the creation date of the tree (planted) will be stored on a server, and I will be storing the 3 hours in seconds (not sure if that should be an int of NSNumber) also on the server.
Thanks for any help.
Get your creation date back from the server as an
NSDate, and usetimeIntervalSinceDate:like so: