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Home/ Questions/Q 7639967
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Editorial Team
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Editorial Team
Asked: May 31, 20262026-05-31T08:33:36+00:00 2026-05-31T08:33:36+00:00

#include <stdio.h> typedef struct { short x,y; char type; } Tile; int main(int argc,

  • 0
#include <stdio.h>
typedef struct {
    short x,y;
    char type;
} Tile;

int main(int argc, const char *argv[])
{
    printf("%d\n",sizeof(short));
    printf("%d\n",sizeof(char));
    printf("%d\n",sizeof(Tile));
    return 0;
}

The output is:

2
1
6

I expected sizeof(Tile) to be 5, instead of 6. Is this a well-defined behaviour that structs add one extra byte of memory usage, or is it implementation dependant?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-31T08:33:37+00:00Added an answer on May 31, 2026 at 8:33 am

    It’s because of padding (kind of like rounding).

    for example:

    struct example1
    {
        char a;
        int b;
        char c;
    }
    
    struct example2
    {
        char a;
        char b;
        int c;
    }
    

    will likely differ in size, first will have size of 12B, second will likely only eat 8B (arch and compiler dependant).

    Edit: gcc does padding by size of biggest memeber of struct.

    Gcc can minimize this behavior by option -fpack-struct, however this may not be best idea ever, it could even backfire (network protocol implementantion is first thing that pops into my mind).

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