Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 605775
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 13, 20262026-05-13T17:10:57+00:00 2026-05-13T17:10:57+00:00

Suppose I have: void foo() { static Bar bar; } Does c++ guarantee me

  • 0

Suppose I have:

void foo() {
  static Bar bar;
}

Does c++ guarantee me that Bar::Bar() is called on bar, and Bar::~Bar() is never called on bar? (Until after main exits).

Thanks!

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-13T17:10:57+00:00Added an answer on May 13, 2026 at 5:10 pm

    Yes. The first time foo() is called, Bar bar will be constructed. It will then be available until main() finishes, after which point it will be destructed.

    It’s essentially:

    static Bar *bar = 0;
    if (!bar)
    {
        bar = new Bar;
    
        // not "real", of course
        void delete_bar(void) { delete bar; }
        atexit(delete_bar);
    }
    

    Note I said “essentially”; this probably isn’t what actually happens (though I don’t think it’s too far off).


    3.7.1 Static storage duration
    1 All objects which neither have dynamic storage duration nor are local have static storage duration. The storage for these objects shall last for the duration of the program (3.6.2, 3.6.3).

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Ask A Question

Stats

  • Questions 490k
  • Answers 490k
  • Best Answers 0
  • User 1
  • Popular
  • Answers
  • Editorial Team

    How to approach applying for a job at a company ...

    • 7 Answers
  • Editorial Team

    What is a programmer’s life like?

    • 5 Answers
  • Editorial Team

    How to handle personal stress caused by utterly incompetent and ...

    • 5 Answers
  • Editorial Team
    Editorial Team added an answer When a user visits a page, you want to log… May 16, 2026 at 9:53 am
  • Editorial Team
    Editorial Team added an answer It's really easy. You have to do it in your… May 16, 2026 at 9:53 am
  • Editorial Team
    Editorial Team added an answer Simple: Check IBrowserManager May 16, 2026 at 9:53 am

Trending Tags

analytics british company computer developers django employee employer english facebook french google interview javascript language life php programmer programs salary

Top Members

Related Questions

Suppose I have a class public class Foo { public Bar Bar { get;
Suppose that I have a Java class with a static method, like so: class
Suppose I have these interfaces: public interface I1 { void foo(); } public interface
suppose I have a file alpha.h: class Alpha { public: template<typename T> void foo();
Suppose I have a diamond inheritance situation as follows: class A{ public: virtual void
Suppose I have this interface public interface IFoo { ///<summary> /// Foo method ///</summary>
So suppose I have a tree class like this in c++ class Node{ void
Suppose I have some extension methods but also need to extend the object's state.
I have seen Apple's example TableSearch that when touched its scope buttons come below
Related: How do I create a static local variable in Java? Pardon if this

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.