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Home/ Questions/Q 8565345
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Editorial Team
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Editorial Team
Asked: June 11, 20262026-06-11T17:24:21+00:00 2026-06-11T17:24:21+00:00

This is a follow-up to this question . Suppose I have this code: class

  • 0

This is a follow-up to this question. Suppose I have this code:

class Class {
    public virtual method()
    {
        this->~Class();
        new( this ) Class();
    }
};

Class* object = new Class();
object->method();
delete object;

which is a simplified version of what this answer suggests.

Now once a destructor is invoked from within method() the object lifetime ends and the pointer variable object in the calling code becomes invalid. Then the new object gets created at the same location.

Does this make the pointer to the object in the calling valid again?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-11T17:24:23+00:00Added an answer on June 11, 2026 at 5:24 pm

    This is explicitly approved in 3.8:7:

    3.8 Object lifetime [basic.life]

    7 – If, after the lifetime of an object has ended […], a new object is created at the storage location which the original object occupied, a pointer that pointed to the original object […] can be used to manipulate the new object, if: (various requirements which are satisfied in this case)

    The example given is:

    struct C {
      int i;
      void f();
      const C& operator=( const C& );
    };
    const C& C::operator=( const C& other) {
      if ( this != &other ) {
        this->~C(); // lifetime of *this ends
        new (this) C(other); // new object of type C created
        f(); // well-defined
      }
      return *this;
    }
    
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