Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 7783959
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 1, 20262026-06-01T19:59:48+00:00 2026-06-01T19:59:48+00:00

I am currently developing a game for iphone in which there is a spinning

  • 0

I am currently developing a game for iphone in which there is a spinning asteroid(which is circular) and an object spinning around the circumference of that asteroid. I have made calculations for the object to spin around the circumference of the asteroid using x = center.x + radius*cosf(degrees in radians) and y = center.y + radius*sinf(degrees in radians.) The only question I have is this: How much should I change the value of ‘degrees’ per frame in the object spinning around the circle to keep the image rotating so it appears to be moving around the circle but without rotating too much and how do I calculate something like that? Any help is appreciated.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-01T19:59:49+00:00Added an answer on June 1, 2026 at 7:59 pm

    Decide how many revolutions per minute you want then replace “degrees in radians” from your example with “revolutions/minute * minutes * 2pi”. You can replace “minutes” with any time measurement.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I'm currently developing a simple 2D game for Android. I have a stationary object
I am currently developing a game for the iphone in which many images will
I am currently developing a card game for the iphone using cocos2d. I am
I'm currently developing an OpenGL ES game for the iPhone and iPod touch. I
I'm currently developing an iPhone App that uses Phonegap and HTML5. I use localstorage
I am currently developing a simple Pong game for the iPhone. Currently using CGRectIntersectsRect
I'm developing an OpenGL-ES game of life program for the iPhone and I have
I am currently developing a C# .net xna game engine. I have been trying
I'm currently developing an Android game which saves data into a SQLite database. This
Currently I'm developing a game in which I've an imageView which I'm scaling little

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.