I am currently developing a game for the iphone in which many images will spin around circles. I have struck the point in which I must write the code to achieve this. I am confused by what mathematical operations I must use and how I would implement this. It would help tremendously if the process could be explained, using code examples. If anyone is confused by what I mean, I am simply trying to move the center of a UIImageView around the circumference of a circle at a constand speed. Any help is appreciated. 🙂
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CGRect rect1;CGRect rect2;
CGRect rect3;....
in viewdidload()
{